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Patch September 9, 2015
  • Factions reputation now affects the availability of a safe zone and spawn point. At the moment only mobs can have this function. The other group is loyal to the reputation;
  • The visual part of the reputation’s window has been changed. Now the index movement is much stronger with lower values;
  • In the reputation’s window the inscription "WAR" will be displayed. The security will now report the WAR status when they start shooting the player;
  • The appearance of the reputation bars has also been changed. Now the red part is a zone of war;
  • Some food  will recover a little bit of health;
  • RPG-7 performance has been restored;
  • The damage incurred by firing the RPG-7 has been increased from 33% to 50%;
  • The explosion of grenades and RPG-7 shots stun targets located behind  the cover, the damage is still not applied; 
  • The radio tower’s guards are now dressed according to their fraction (Crow Forest);
  • Graphic display cards shading was fixed (It doesn’t have multi-colored spots anymore);
  • Now the selection of artifacts can only be made with the MGD;
  • If will try to remove an artifact the anomaly will defend it, causing damage for the player.
  • Removed / blocked the initial quests about recieving broken screens;
  • Pointer positioning has been fixed. Newbies with low reputation will notice the offset of the pointer. When the reputation gets higher the offset of the pointer will lessen.

 

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