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Server update 07.11.2019

Now all merchants have endless items that require credit points. At the same time, it became easier to earn credit points. Completing quests inside the settlement at one of its representatives, you will receive credit points from all its residents. For example: completing Gourmet quests, you will receive credit points from all villagers.


Game mechanics and Items.

  • Updated assortment of all merchants. In particular:
    • PASGT-V and M1952 body armor are available for purchase from Ivan Hell.
    • Short fur coat Bekesh at Arkady Rusty, on Novaya Zemlya. Please note that in the case of Bekesa, you will have to make a choice - heat or armor.
  • POSP reticle scope fixed
  • Fortified points and bases now profit from all operations
  • Increased chance of finding shield a artifacts

NPC and Quests.

  • Added quests to many NPCs in settlements for earning credit points.
  • Now buyers do not expire products with expiration dates

Environment and locations

  • The textures were updated and new plantings appeared in Lubec, its Outlands and on Vesuvius.

Interface

  • Now the marks left on the map (M) and dating are visible on the minimap
  • Now on the map you can place a goal that will always be visible on the minimap. To do this, right-click on the map and select "Place Target"

Sound

  • Added the ability to select an audio device through which game sound should be played (for example, an external sound card or built-in motherboard)
  • Added the ability to select the audio playback format (stereo, 5.1 or 7.1)
  • Improved some sound aspects of the game world.

Other

  • Fixed camera shake after death
  • Increased running speed of all characters
  • Added background blur at maximum graphics settings
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