Top.Mail.Ru
Game update from March 25, 2015)

https://www.youtube.com/watch?v=8mFiDkaBLtMWhat's new in the game world

  • Updated the main character's movement animations (these animations are not final, the new character will get new animations)
  • A new skill that reduces a chance of losing artifacts at the death of the player has been implemented. In addition, some irrelevant skills were removed (reducing a chance of arms losing at the death, as well as skills of two branches of "masking" skills)
  • All skills' descriptions were translated into English (it's a first attempt, there will be a better translation later. If you find any mistakes, please, make a report on our forum

 

Locations updates

  • Improved environment of "Paukan's cave", also changed the sound of water in the cave and Paukan's texture
  • New decorations for terminal buildings at locations "Airport" and "New Earth"
  • Minor changes at locations "Lubech's Neighborhoods" and "Vesuvius" (Volcano)
  

Quests

  • The Hatter gives now an alternative quest for the mysteries within "The mysteries Collector" quest
  • In the "Sage in a cage" quest an ability to get to the island has been added (previously available only for Dibenko's quests)
  • The next quests were fixed: "Special items", "Thief", "With a kind word and a gun"
 

Tech improvements

  • The exchange window has been updated
  • Your inventory will not be resorted when you exit the game now
  • Storekeeper will automatically merge (stack) identical objects in one cell (no "clean up" in stores is needed now)
  • Price for immediate shipment (stuff transfer between stores) increased (from 1 to 5 GR)
  • Now it is possible to lose some stacked stuff at the death (including ammo). Drop chance is calculated on the same principles as for other items
  • Changes for shotguns ammo: there are now "00" ammo type in the shop, while the "0000" type is on the exchange 
  • Some specs of shotguns ammo (buckshot, bullet) were changed
  • The prices for "Mars", "Pack" (Pachka), "Eel" (Ugor') and "Canine" (Kinolog) suits were changed, as well as prices for the recipes of their recovery. Also, the contents of the recovery recipes for these suits were changed
  • "Mars", "Pack" (Pachka), "Eel" (Ugor') suits' effects were changed
  • New natural sounds for UZI, SVD, BCC, AC-VAL, MK12, FAMAS, AK-74, AK-47
  • New models for FAMAS, Steyr AUG A2
  • Updated materials for these arms: UZI, MAC-10, OC-14 "The Storm" (Groza)
  • Ejecting bullets while shooting for some arms were changed
  • Shutter mechanism animation for Famas F1 has been updated
  • Recharging animation for M1 Garand has been updated, also new sounds were added
  • Stock in some shops at Lyubech and its Neighborhoods has been updated
 

Bug fixes

  • Respawn point (resurrection point) for base defenders while defending your base has been fixed (now you appear at your base, not at Lyubich Station)
  • Fixed a bug which caused "health boost" when dressing a more than one thing with health modifier
  • Rat, which drops the "mutant rat tail", renamed to "Mutated Rat" and returned to the Station. Now this rat is "bald" (to be distinguished from normal rats), while normal rats now are grey
  • Fixed a bug that caused camouflage disappearing on some elements of armor
  • Fixed a display bug in the character selection screen (with recently weared stuff)
  • Fixed one of the bugs which caused character seating in some cases after death
  • Minor changes for skills
Back